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Magicupid Concepts and Quickmodel

This is from a small style-matching project of Umakoshi Yoshihiko's Ojamajo Doremi artwork. Initially made for the Boss Rush Jam 2025, I had planned to make a short magical girl action game where the player would weaken enemies and encircle them to finish them off.

Khris Model I drafted within the weekend

Khris Model I drafted within the weekend

Revision of an older design for Khris with multiple variations

Revision of an older design for Khris with multiple variations

Player actions concepted for Boss Rush Jam. Didn't end up making the game then but can always go back to it
Think of a mix of Ys and Wonderful 101

Player actions concepted for Boss Rush Jam. Didn't end up making the game then but can always go back to it
Think of a mix of Ys and Wonderful 101

Old design for the original game jam
https://definitelynotashark.itch.io/magical-girl-cupid

Old design for the original game jam
https://definitelynotashark.itch.io/magical-girl-cupid